Specialized Trading Posts
- Filename: SpecializedTradingPorts.pkm (44 kB)
- Current version: 1.01 (123 months ago)
- Total downloads: 13,204
Important: It is always best to start a new game when using mods. However, testers show that it does and can work well with existing games!. Should be compatible with other trade mods. It is fully compatible with the Colonial Charter mod.
Special thanks to Red Ketchup you practically built the new Toolbar for this mod! The new toolbar means you can build these new ports, the vanilla ports, or even other modded ports without conflicts!
Ever want to be able to choose what comes to your Trading Posts? Or would you only like to see some Merchants but not others? Well this mod is for you! This mod creates Four new types of Trading Posts (Which I want to call Ports, but I digress).
Each one has it's own set of unique merchants! Merchants will buy anything they don't sell at full price and anything they do sell at the reduce trade price. Excepts to this rule are food and textiles as I can't distinguish between processed and unprocessed goods so merchants still pay full price for those even if they sell them. Note that the full merchant breakdown/metric can be found here: https://dl.dropboxusercontent.com/u/64285054/Specialized%20Trading%20Ports%20-%20Sheet1%20%284%29.pdf
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Seeds And Livestock Port-Build this port when you need it and then when you have all the seeds and livestock demolition it! Never see another seed boat in or livestock boat in your late game again unless you want to of course!
Crop Seed Merchant-Sells Crop Seeds
Orchard Seed Merchant-Sells Orchard Seeds
Livestock Merchant-Sells Livestock
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Food And Consumables Port-A port just for food with specialized merchant to compliment modded production chains! They also sell Herbs to add a bit of spice!
Grains And Vegetables-Sells Grains and Vegetables. This merchant is designed to compliment bakery mods and the Colonial Charter Oil Press from the Colonial Charter mod.
Fruits And Protein-Sells Fruits and Grains. This merchant is for all the Tavern owners and those that use the Red's Creamery.
Food Merchant-Sells anything Edible. All you can eat buffet on a boat!
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Raw Materials Port-One Merchant to sell them all! This port is just perfect for heavy builders that need a steady supply of raw materials to build, build, build!
Raw Materials Merchant-Sells Iron, Logs, Stone, Coal, Logs, and Textiles.
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Finished Goods Port-This Port is good in a pinch when you are running low on those important essentials like Clothing and Tools, but set some orders up and this becomes an ideal port for supplying your Colonial Charter Weaver, Tailor, and Clothier!
General Goods-Sells Alcohol, Clothing, Textiles, Tools, Firewood
Clothing and Textiles-Sells Clothing and Textiles
- Changed this Food merchants no longer buy back what they sell at a reduced price. This makes bread and cheese more viable trade items since you can't distinguish raw goods ie grain from processed goods like bread. I did the same thing for the merchants that sold textiles.