ROAD 45 - "End Of The Roads"
- Filename: wintinRoads.pkm (6.3 MB)
- Current version: 1.2 (122 months ago)
- Total downloads: 15,624
v1.2 - ROAD 45 - "End Of The Roads"
- fixed the graphical glitches on Quarry & roads during winter/night time. Credit goes to Denis de la Rive for pointing out where to look at for this fix, Thanx :)
v1.1 - ROAD 45 - "End Of The Roads"
- added a total of 45 Roads in the game
- added resources requirements
- 15 variation of Dirt Roads // Provides faster travel for citizens // (requires 1 wood per tile)
- 15 variation of Stone Roads // Provides fastest travel for citizens // (requires 1 stone per tile)
- 15 variation of Mix Roads // Provides fastest travel for citizens // (requires 1 wood & 1 stone per tile)
- changed the look of "Clear Area Selection" images
- Only "Vanilla Roads" will always visible even during Winter Season
- some added Roads can be placed by another road, but not all, so lay-out your road properly & plan carefully
- added "Remove Road" & "Cancel Removal" Toolbar to each group for easy road networking & design
- be creative upon using these roads, & it's up to you how will you take advantage of these to your road design.
Preview
to Enlarge --> http://i.imgur.com/3HTBr1S.jpg
v1.0 - ROAD 30 - "The Road To Nowhere"
- adds a total of 30 Roads in the game
- 10 variation of Dirt Roads - Provides faster travel for citizens
- 10 variation of Stone Roads - Provides fastest travel for citizens
- 10 variation of Mix Roads - Provides fastest travel for citizens
- roads were not-to-scaled for visual presentation; looks f'ugly if compacted/compressed
Preview
to Enlarge --> http://i.imgur.com/Tj1L843.jpg
Credits:
Google Images
DeviantArt
Compatibility:
- "Color Tile Mod" by ent_mod
- "Faster roads" by Voidus
Compiled & Tested to work w/ Banished v1.0.4 Build 141103
Application-x32 // Application-x64 // Application-steam-x32 // Application-steam-x64
v1.2 ROAD 45 - "End Of The Roads - fix the graphical glitches on Quarry ground & roads during winter/ night time. Credits goes to Denis de la Rive for pointing at where to look for this fix. Thanx
v1.1 - ROAD 45 - "End Of The Roads" - adds a total of 45 Roads in the game - added resources requirements - 15 variation of Dirt Roads // Provides faster travel for citizens // (requires 1 wood per tile) - 15 variation of Stone Roads // Provides fastest travel for citizens // (requires 1 stone per tile) - 15 variation of Mix Roads // Provides fastest travel for citizens // (requires 1 wood & 1 stone per tile) - changed the look of "Clear Area Selection" images - Only "Vanilla Roads" will always visible even during Winter Season - some added Roads can be placed by another road, but not all, so lay-out your road properly & plan carefully - added "Remove Road" & "Cancel Removal" Toolbar to each group for easy road networking & design