- Filename: coldrealism.pkm (3 kB)
- Current version: 1.0 (23 months ago)
- Total downloads: 1,823
This time I decided to make the game harder, but in the same way more realistic. Here comes the mod that makes all the wild growing food: mushrooms, berries, onions, roots and herbs temperature dependent, which means they won't survive when temperature goes below 0 °C (32 °F). Every winter will clean up the map from wild food and herbs. If you are a player who rely on gatherers - this will make the gameplay tougher for you, as it will lower your gatherers' productivity, because of the barren winter.
I noticed that summer and autumn are overflowed with wilds, so these are the seasons that you should focus on gathering most. Playing in a harsh climate (and without any seeds at begin) should be more challenging now.
If you want to try this mod you should consider an option of 'Busy labourers' by Darkbibou together with. Send your labourers to collect as much wilds as they can before winter.
As always - Enjoy!