UI improvements for Banished 1.4
- Filename: banishedUI.pkm (56 kB)
- Current version: 1.4 (37 months ago)
- Total downloads: 3,410
NEW version: 1.4
UI improvements for Banished
what it does:
NEW in v1.4:
alters the size of the Town Hall Inventory tab, now back to 3 columns wide, but with increased length.
increases in size and also location of other townhall UI tab layouts.
Town Names allow a maximum of 50 characters (limited to 18 in Vanilla Banished).
Town Names allow the use of numbers (1234567890), a minus (-), comma (,) and period (.)
The game toolbar width has been increased to accommodate 30 buttons (limited to 18 in Vanilla Banished).
Download the file above: 'banishedUI.pkm'
Place the file into your Banished WinData folder
Start up the game
for a New Game
Activate the mod - Place at TOP of mod list.
At this point I normally, exit game, then restart, then:
Start a New Game
For Save Game
Load previous save.
Pause Menu, activate the mod - Place at TOP of mod list.
At this point I normally save, exit game, then restart
the mod flags as RED in Banished when using Colonial Charter, but does this is fine, and should not cause issues.
Town Hall UI changes: - Changed Inventory tab back to 3 columns, but with increased length. - Changed other tabs to fit increased length (professions, seeds & livestock). - Text and header width changes to production tab.