[All in One] Unified Collection [70+ Mods / Tweaks]
- Filename: XP-Enhanced.pkm (10.1 MB)
- Current version: 0.8.32 (125 months ago)
- Total downloads: 56,922
This is my unified collection of mods / tweaks.
If you have any requests for individual packages, changes or suggestions please post!
Will be updating this every time I make changes as this is what I use for my own games.
Thanks and Enjoy!
ps: make sure to sign in before downloading so you get notified next time when visiting this site if its updated!
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When submitting bug reports, please state if you're using
any other mods and be as descriptive as possible!
Maybe even a saved game upload?
Thanks
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+++Looking for Contributors!+++
-+- Tip based on feedback from "downloadmyheart" -+-
Auto-Save Game "TURN OFF":, using Application-steam-x32 / Run as Admin / In-Game Anti-Aliasing Turn Off + SweetFX 1.5.1 w/ Watchdogs Realistic Preset Settings / NOW no more Game crush, no missing icons/blank resources name/textures, Nomads showing (7th year in my gameplay w/ 8 in Town Hall)), Trade Merchants showing/selling all vanilla + addons resources introduced by mods.
That might help some!
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Version 0.8.32
Misc Changes
+ Debug Mode Enabled. Will be disabled on first "finalised" release.
In Progress
+ ExtraExile compatibility.
MOD Integration
+ New Tailor Clothes
+ White Chicken
+ Fig Trees
+ Lettuce
Looking Into;
+ Apiary Update 2 with Mead and Pumpkin Ale
+ Tavern Enhancement
Whats New?
Issues Sorted
- Nomads possibly fixed.
MOD Integration
+ Colour Tiles
+ Tool Maker
Stone House
+ Removed Direct Build option. Only available via upgrade now.
*** Potentially Bugged atm ***
Gatherer
+ Mushroom weight adjusted.
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MOD Integration
+ Adam and EVE.
+ Elfecutioner's Storage Carts.
+ Elfecutioner's General Store.
+ Apiary.
+ Fruit Market
Boarding House / Apartment Block
+ Tweaked values.
Stone House
+ Option to upgrade to a Two Story house implemented. Idea from kralyerg
http://banishedinfo.com/mods/view/12-Two-Story-House-beta-v-0-9
Gatherers Hut
+ Increased total of max workers to 8.
Quarry
+ Capacity Greatly Increased.
+ Now Deletable.
Mines
+ Now Deletable.
+ New type of mine. Vertical mine technology invented!
+ Capacity Greatly Increased.
Roads
+ Dirt and Stone roads improved.
Terrain
+ Flatten ground tool added.
Sound
+ Livestock reduced by 50%
Status Window
+ Seasons to Months
Seasons
+ Changed Seasons to Calendar Months.
Resources Improved
+ All
Map Type
+ Ground Zero. More flat lands less hills.
Map Size
+ Epic map size added
Starting Condition
+ Legendary Start condition added.
Citizens
+ Wont die as frequent when working.
Orchards
+ Minimum 1 x 1
+ Maximum 60 x 60
+ More trees can be packed into smaller areas now.
+ Maximum 64 Workers
+ Build on any walkable area ie hills etc.
Pastures
+ Maximum of 60 x 60.
+ Maximum 16 Workers.
+ Build on any walkable area ie hills etc.
Storage Barn
+ Renamed to Warehouse
+ Increased Capacity.
Stock Pile
+ Increased Capacity.
Marker
+ Range Increased.
+ Storage Capacity Increased
Farms
+ Minimum of 1 x 1
+ Maximum of 60 x 60
+ 64 Workers.
+ Build on any walk able area ie hills etc.
Hostel
+ Holds 50 occupants.
Schools
+ Increased student capacity to 200.
+ Can use up to 4 Teachers.
Chapel
+ Increased Range.
+ Increased occupants to 500.
Diseases
+ The Fappening has spread to the game.
Nomads
+ Requires 0 Population to appear.
Trade Port
+ Increased Capacity
+++++ Contributors +++++
Adam and Eve Mod
By: DetachableMonkey
Site: http://www.reddit.com/r/Banished/comments/2enh48/adam_and_eve_mod_dl_in_comments
Elfecutioner's Storage Carts & General Store
By: Elfecutioner
Site: http://banishedmods.com/showthread.php?tid=144&pid=531#pid531
Fruit Market
By: XubXub
Site: http://banishedinfo.com/mods/view/648-Fruit-Market
ToolMaker+ and Coloured Tiles
By: ent_mod
Site: http://banishedinfo.com/mods/view/17-Tool-Maker
Issues Sorted - Nomads possibly fixed. MOD Integration + Colour Tiles + Tool Maker Stone House + Removed Direct Build option. Only available via upgrade now. *** Potentially Bugged atm *** Gatherer + Mushroom weight adjusted.
Issues Sorted - Trading Post Issue - Gone to a previous edit to see if that helps. Boarding House / Apartment Block + Tweaked values. Stone House + Option to upgrade to a Two Story house implemented. Idea from kralyerg http://banishedinfo.com/mods/view/12-Two-Story-House-beta-v-0-9
- 32 Bit Compiler. Just to check if it makes a difference.
+ Various Fixes and Tweaks + Apiary integrated + Vertical Mines
+ Flatten Ground tool added. + Livestock sound adjusted to 50% + Both Road Types have been Improved. + Elfecutioner's Storage Carts Integrated. + Elfecutioner's General Store Integrated. + More tweaks
+ Season / Month Display fixed. + Possibly sorted child birth issue. + More tweaks