I just love playing banished... Its awesome. Specially the new CC mod. I have been playing this game for a year now... and got some new ideas for the game. I'm not sure whether they are possible to come alive as a mod, but still I wish to know if someone is interested....
1) Is it possible to add "Tiger" (as wild animal) to the game? Tigers can be in special maps or maps with deep forest. New profession : "Guard" . Guard will secure limited area of the town from the tigers. "Guards" will be able to kill tigers and take leather. if there is no guard on job then Tigers can roam around the town (just like deer) and kill (eat) citizen. This could create a massive challenge in the survivable of citizen. This could be known as "Tiger Mod".
2) The game already has duck, chicken, cow, sheep, pig, bison, horse and deer. Than why not rats? Cats? and Dogs? Rats could appear like "natural deserters" (like fire, disease, tornado). Rats will attack barn house as well as normal houses (wooden/stone) and eat(destroy) all the food inside. To kill the rats we need cats. New building : "Cat House". Cat House can keep cats to secure limited area from rats. Cats can be trade at the trading post. Eventually cats can die (normal death) after 5-10 years so that we can trade more cats. Cats will need milk/fish for survival . Labors will deliver milk/fish at the Cat House. Otherwise cats will die due to starvation.
New building: "Dog House". Dog House will keep dogs to help labors picking up resources within limited area. Dogs will pick up any item on the ground and take it to stockpile or barn. Dogs can be trade from trade post. Dogs will need meat/crop for survival. Labors will deliver food at Dog House or else they will die in hunger. Similar to Cats they will survive for 5-10 years. NOTE: Dogs will not clear area, they will only pick up resources left by the labors. For example, when labors are clearing an area, they use tools to clear trees/herbs etc and left them as logs/herb baskets etc. Dogs will pick up those logs/herb baskets/fruit baskets/iron & stone cuts etc. This will help collecting resources faster. This could be known as "Pet Mod".
Besides rats, cats and dogs roaming around the town just like the citizen will surely give the game a new look. And don't forget the new buildings.
I have more ideas for the game. And not all of them are animal related. Leave a reply so that I feel awesome while telling rest of the ideas.