UI improvements for Banished 1.4
- Filename: banishedUI.pkm (56 kB)
- Current version: 1.4 (101 months ago)
- Total downloads: 6,017
UI Improvements
for Banished
**updated** 14-Aug-2016
NEW version: 1.4
UI improvements for Banished
what it does:
NEW in v1.4:
alters the size of the Town Hall Inventory tab, now back to 3 columns wide, but with increased length.
increases in size and also location of other townhall UI tab layouts.
Town Names allow a maximum of 50 characters (limited to 18 in Vanilla Banished).
Town Names allow the use of numbers (1234567890), a minus (-), comma (,) and period (.)
The game toolbar width has been increased to accommodate 30 buttons (limited to 18 in Vanilla Banished).
INSTALLATION:
Download the file above: 'banishedUI.pkm'
Place the file into your Banished WinData folder
Start up the game
Main Menu
for a New Game
Activate the mod - Place at TOP of mod list.
At this point I normally, exit game, then restart, then:
Start a New Game
For Save Game
Load previous save.
Pause Menu, activate the mod - Place at TOP of mod list.
At this point I normally save, exit game, then restart
CONFLICTS:
the mod flags as RED in Banished when using Colonial Charter, but does this is fine, and should not cause issues.
Town Hall UI changes: - Changed Inventory tab back to 3 columns, but with increased length. - Changed other tabs to fit increased length (professions, seeds & livestock). - Text and header width changes to production tab.